My general process is fairly straightforward: Planning, Brainstorming/Researching, Sketching, Drawing, and Editing. Complexity will obviously depend on the brief. The process will also change dramatically if I am working for myself or if I am working with a client. It also changes if the client is a company or a person.
1. Planning
Before starting the creative process, the brief must be clarified. If I am working on my own, then I clarify what I want from the project and make some notes to remind myself. If there is a client involved, then we would work together until we both understand what they want from the project. During this process we also establish contracts and payment.
2. Brainstorming/Researching
This is the stage that only I see. It is made up mostly of chaotic notes and doodles and a small hoard of photographs collected in a digital folder or Pinterest board. I select key words and phrases from the notes I took on the brief or from the text I am working with and I create preliminary sketches of the raw ideas that come to mind. Then I do a bit of research on the subject matter and on other art and artists who have addressed the subject. I always brainstorm with pen on paper and gather images digitally, whether from simple Google searches, Pinterest, Instagram or any other social media.
If I have a client who requires that I adhere to a certain brand, then I ask them to give me some sort of guidebook. If they are still a company but don’t have anything of the sort, I simply ask them questions until I know what their general approach is and what the impression that they want their clients to have of their company is. I would research their industry a little so that what I create is in harmony with what they sell.
This is where most of the questions are asked: What is it? Does it have a functional element? What are the key concepts? What style would be best suited? What medium? What colors? What is the feeling it is supposed to evoke? Who is it for? Etc. The mood-board and one or two sketches will usually define the rest of the project. This is the stage where anything goes and the wackiest ideas are filtered through. I almost never settle on the first ideas put down, but there are usually elements that carry over to the final product, whether they be a certain composition, character, or color scheme. This stage does not take long at all usually. The ideas come and go quickly and most of the actual experimentation is done in the next stage.
3. Sketching
Once most of my ideas have been put to paper in either words or doodles, I start making some sketches that actually resemble a coherent image. If I have a client, these are the first sketches they see. I usually filter through several before I like one myself. I often prefer to sketch on paper, but it usually depends on the project and my own mood.
This is the stage where I prefer to resolve most of the back and forth with the client because it’s a lot easier to adjust a sketch than it is to adjust a finished piece, even if it is done digitally.
4. Drawing
Using both the sketches and the research I create the first proper drawing. Even though it does change over the course of the first drawing process, having up to five iterations until I have a composition I find satisfactory, the elements remain fixed. The most important problems should have gotten resolved in the previous two stages.
I usually do this digitally because it is easier to move around the elements of the image. This is the stage where the most thinking needs to be done regarding composition, focal point, shading, anatomy, and more generally, design. The final result of this stage is a finished drawing with established values and containing most of the details of the final piece. Unfortunately, this is also the stage where I abandon a lot of pieces, usually out of sheer frustration. Alternatively, this is the part that gets rushed, resulting in a sub-par foundation for the complete piece. This is also the bit where my time management is the worst, I sometimes dwell on a drawing for so long finishing it does not feel worth it at all.
If I feel the project needs to go in a different direction, it’s at this point that I abandon the first one and engage in experimentation. This could happen if I feel the previous technique does not fit the subject matter, if I ask someone their opinion and realize that the image might not read the same way to other people as it does to me or if I want to change the medium completely. If I am working with a client this is the last stage where they can make any major changes at all. Any of this happening obviously lengthens the timeline for the project, so I usually avoid it.
5. Finalizing
After the images have been polished in concept and composition (and color palette, if the images are in color at all) I will either finish the image on a large piece of my good paper, usually in ink and watercolor, or I will continue with the digital medium (Photoshop). This is usually the inking and coloring stage, though it can differ if I use another medium, like acrylic or oil. This is the stage that takes the longest in terms of time, but the actual hard work had mostly been done in the previous stage. One could almost consider this the “color by numbers stage”.
There are always finishing touches to be made, done after I have slept on the design for a bit. I usually need make corrections and be sure that the image contrast is good (I have a tendency to use too little contrast in my work). If the image is a part of a set, then there might be things I could do that help with cohesion though the most important things for cohesion would have been considered in the first stages.
6. Editing
If the image is finished traditionally, but I need it in a digital context, the image would be scanned/photographed and then edited into wherever it needs to go. If the images belong together in some way or if there is any text then the process would continue according to the needs of the project. If the image or images need to be passed down to someone else, then I do so with the client’s blessing.
Tools/Resources
Preferred tools: Graphite pencils, inks (black and colored), watercolors, gouache, fine liners, dip pens, Photoshop, phone camera for gathering images.
Resources: Image search using Google, Pinterest and various social media, multiple art books and magazines for inspiration and guidance regarding technical aspects, my own library of photographs, and the many ways one can access knowledge using the Internet.
Difficulties
I have a difficult relationship with “finished” work. As stated previously, if I abandon a project it is usually in the drawing stage, when I have to make the more technical decisions and the original concept loses its luster. When I do take the project beyond that point, I tend to finish it and either be fairly pleased with the result if the drawing process was not rushed or I would feel that the entire thing was a waste of time if the drawing process was rushed. The simple solution to this problem is probably just taking my time and not getting impatient with myself just because I don’t yet think the image is up to my standards. And even if the image really isn’t up to my standards, I should not expect every single one of the things I make to be perfect. Easier said than done, however.
Time management is also a big problem. I have a terrible tendency to underestimate the time I need for projects and to not make accurate (if any) predictions in the planning stage regarding time. I need to be much stricter about the way I approach my work in terms of time management. I like to do good, quality work, but if it is not finished then nothing I ever do will see the light of day.